From the Treehouse · Blog
Upcoming Horror Games 2026 (Honest Predictions)
May 19, 2026
This is the speculative twin to the best-of-2026 post. That one was a roundup. This one is predictions. Honest ones. With some opinions about what I’m cautiously optimistic about and what I’m bracing for.
Forward-looking lists are mostly useless — most predictions don’t land, most release dates slip, most “highly anticipated” games disappoint. But I’ve been doing this long enough that I’ve developed instincts about which slips matter and which don’t, and I think it’s worth writing down so we can come back to it in December and see how I did.
What’s likely shipping in 2026
Silent Hill f (already out / in early access by now)
Bloober’s follow-up to the Silent Hill 2 Remake. Set in 1960s Japan, a young woman returning to her village. If you’re reading this in late 2026, you’ve already had a chance to play it — release was earlier in the year. My prediction: it’ll be the best big-studio horror game of the year, and the conversation will be split between people who think Bloober has finally earned the franchise and people who think the new setting can’t carry it. I lean toward the former.
Resident Evil 9
Capcom mainline entry. Likely Q4 2026 if it ships this year, possibly Q1 2027. First-person, returning to RE7’s vibe. Capcom has not missed in a while. I think this will be a strong release that doesn’t quite become a cultural moment the way RE7 did. Solid 8/10 across the board.
Cronos: The New Dawn
Bloober’s other 2026 project. Sci-fi horror, third-person, original IP. I have less confidence here. Bloober’s track record is uneven — Layers of Fear (good), Observer (good), The Medium (mixed), Blair Witch (uneven). The SH2 remake was a genuine masterpiece. Whether they can carry that into an original IP is the open question.
I’ll watch. I won’t preorder.
Mouthwashing follow-up (rumored)
Wrong Organ has been quiet but the indie horror community has been speculating. Whatever they make next, I’ll play day one.
Indie wave continues
The post-Phasmophobia indie horror boom hasn’t subsided. Expect ten to fifteen indie horror releases this year that are worth playing and forty to sixty that aren’t. The Steam discovery algorithm is mediocre at surfacing the good ones. itch.io is better.
What’s in the rumor mill
Until Dawn 2
The loudest rumor in the genre. No official confirmation. Supermassive has been making other things — Frank Stone, the rumored Dead by Daylight tie-ins, anthology continuations — and “Until Dawn 2” has been a fan demand since 2017.
If it ships in 2026 (very unlikely) or 2027 (possible), it’ll be the biggest cinematic horror release in years. I’m cautiously optimistic but waiting for an announcement before I get excited.
The Dark Pictures Season 2
The first season of Dark Pictures ended with The Devil in Me. Supermassive has hinted at a second season but the schedule has been quiet. If Season 2 starts in 2026, we’ll see one entry by end-of-year. Possible.
P.T. spiritual successor
Konami canceled Silent Hills in 2015 and the P.T. demo became the most famous unfinished horror project in gaming history. Multiple developers have been trying to make a spiritual successor — Visage was one, Anatomy was a smaller one, Allison Road got close before its collapse. There are perpetual rumors of new projects. I don’t expect anything in 2026.
What I’m specifically watching for
Three things, all of them indie:
1. A Mouthwashing-shaped sleeper. Mouthwashing came from nowhere and became one of the most-discussed horror games of recent years. Every year produces at least one of these — a sub-five-hour indie horror that quietly takes over the discourse for three months. I don’t know what 2026’s will be yet. I’m watching for it.
2. The next Phasmophobia. Phasmo defined a genre. The next game to define a new social horror genre is somewhere in development right now. Probably a small studio. Probably not the one you’d expect.
3. A serious cinematic horror indie that isn’t Supermassive. The form is one developer deep, basically. INTERIOR/NIGHT proved with As Dusk Falls that an indie team can build in the lineage. Someone else is going to do it. Maybe me. Maybe not.
What I’m bracing for
Two things:
1. AI-generated horror. The 2026 horror release calendar will include AI-generated games whose level design and narrative are generated by LLMs. Most will be terrible. A few will be interesting. The discourse will be ugly. Brace yourself.
2. Franchise fatigue. Resident Evil 9, Silent Hill f, possibly Dead Space follow-ups, possibly Alan Wake DLC continuing. The horror release calendar in 2026 leans heavy on established franchises. That’s not bad, but it’s not enough. The form needs more original IP, and 2026 isn’t going to provide much of it from major studios.
Indie is where the original IP lives. Watch indie.
What I’m working on
I’m a solo developer working on The Bone Game, a cinematic horror game in the Until Dawn lineage. It’s not on this prediction list because I’m honest about where it is — in production, not close to release, not 2026. If everything goes well, it’ll ship in 2027. If it doesn’t, it’ll ship when it ships.
The honest part of being a solo developer is that I can’t promise a release date. The dishonest part of being a marketer would be to pretend I can.
If anything in this list resonated with what kind of horror player you are, you can put The Bone Game on your wishlist. The wishlist doesn’t commit you to anything. It does help me — Steam’s algorithm reads wishlists as signal — and the wishlist itself is your way of saying “I want to see this when it ships.”
Otherwise, watch the indie wave. Play Mouthwashing if you haven’t. Check back here in December for the year-end version of this post, where I’ll grade my own predictions.
Whatever you play, play it the right way. Late at night, alone, with the volume too high.